![]() Strategy abounds but so does the sheer number of components available in building your colony. As expected in any Sid Meier's game, Colonization offers a huge number of game play options and multiple decision-making choices to help you mold your fledgling colony into an economic and military power.įirst and foremost, Colonization is a numbers game. In this instance, you play as one of four colonial powers (English, Dutch, French or Spanish) in search of a New World where you can establish your colony, manage numerous resources, deal with natives of the land you settle as well as warring factions of competing European nations and ultimately break loose from the home country through a revolution to gain independence. The premise is familiar to those who have played similar "world-building" games before. There is enough difference, however, to make it stand on its own merits as an interesting and addictive strategy game. For example, if you dedicate too much to your military, then your technology progress suffers, and if you dedicate too much to growth, then your defence against your enemies will suffer.Sid Meier's Colonization will remind you a great deal of its predecessor Civilization. ![]() As you begin each era, you are asked to make a decision about the direction your civilization goes, and that decision is carried over until the end of the game. The same is true of Sid Meier’s Civilization VI: Rise and Fall, and the most noticeable addition is the “Dedication” mechanic. People who are familiar with the Civilization games will know that each iteration is similar to the last except that new features are added and the graphics are upgraded. Sid Meier’s Civilization VI: Rise and Fall is an expansion to the base game. You build through the ages and progress while either holding back or destroying your enemy. Sid Meier’s Civilization VI: Rise and Fall is very similar to previous iterations of the game. Softonic review A Civilization VI expansion that adds repercussions to your decisions ![]()
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